Orgonian Absolute Monarchy

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Orgonian Absolute Monarchy

Post  Karthusin on Mon Mar 03, 2014 11:47 pm

Orgonia


Continent: Old World
Location: Orgonian Lowlands

History(1804-...)
Hailing from the lands far to the east, the Orgonians made their first appearance as conquerors. Formerly warmongering and brutal in their advance, the Orgonians met their match in Iveallian lands, where their advance was permanently halted by the great nation. However, after a number of defeats, the monarch - Sultan Khamid Padischach Orgon, found it wiser to propose an alliance, rather than carry out further, unsuccessful assaults, when the opponent had the clear advantage. The Orgonian fortifications were strong, but so were the Ivellean, making advancement from either side a difficult task. However, the proposed alliance had terms which the Orgonians, at first, reluctantly obliged. A massive payment, compensation for all the lives lost, and 50% of trade income redirected to Ivellea. This ruined the Orgonian economy, setting them back for 5 years in total. The strict regime the Sultan led, however, went by absolute obedience from the peasants and military, with enforcers left and right. Steadily, the Orgonians recovered, and strengthened their relationship with Ivellea with a military alliance against all that may oppose.

Recent
The Ivellean rebellion led to incursions within Orgonian lands as well, with many remnants of the abolished nations rising to oppose the Sultan and reclaim what is rightfully theirs - resulting disorder within the nation. This could not be allowed to continue. The military, held strict by the Sultan made way for nobody. The rebellions were completely and utterly crushed, with many streetfights. The poorly armed peasants, however, were no match for the well trained and well armed forces of the Orgonian garrisons. The main conspirators were publicly executed after disfiguring torture sessions, that broke the strongest spirits and served to discourage anybody from opposing the Sultan again.

Religion
What holds the Orgonians together is not strict law, however, but the faith and belief of the people themselves. The Sultan is in possession of three holy scrolls, handed down from one ruler to the next, hailing from pre-historic times. They tell the tales of a Pantheon of Gods, which held the world by the throat, using humanity for nothing but slave labor, erecting millions of monuments all in their name. Something greater, however - a nameless entity, with no face, no image, the creator of all Gods - found that such treatment is barely adequate, from those it forged to keep order. Alone, this entity stood against the Gods united, destroying them as easily as it had created them, restoring balance, and freeing the people from their shackles to choose their own fate, now certain that they are to worship it and only it - and in return, have the freedom to make decisions and live life by themselves, in the way they desire to. The Sultan is believed to be the Holy Order, his powers given directly by the entity itself. He is the shepherd, who must lead the flock. And Order can be maintained only by absolute obedience and faith in The One - the indirect pseudonim of the great entity - conquering all non-believers and leading them towards the correct path. Until recent times... When certain ''exceptions'' apply.

The People
The people, despite in complete submission to the Sultan, hold believe in him as much as they do The One, as according to Religion, the two are bound. Strong-willed, loyal and hardworking, these men and women are the core of the society, taking care of trade, smithing and providing the food supplies needed. Be it an incursion, men of the peasantry themselves will pick up whatever weapon they posses and handle it themselves, rather than call upon the military immediately. Such is the way order is maintained, and one must be on the lookout for any signs of rebellion in order to end it before it has begun. This does not make them bad people, however. A lively company, and good friends, assuming one does not dare raise their voice against the religion - inwhich case a fierce beating is all they are going to receive.


Last edited by Karthusin on Fri Sep 22, 2017 3:40 am; edited 4 times in total
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Re: Orgonian Absolute Monarchy

Post  Karthusin on Mon Aug 11, 2014 10:56 pm

The Military



Military Strategy:
The overall military strategy of Orgonia revolves around specialized, elite heavy infantry taking the brunt of the fighting whilst numerous support and fast attack infantry engage at range or in flanking maneuvers. Their strengths lie in their ranged superiority whilst their weaknesses lie in their very limited use of cavalry. Still, their modern arms make them a formidable foe and they excel at sieges and open battlefields.

Man-at-arms ( Common Support Infantry ):
Spoiler:
- Durable armored infantry, chainmail
- Medium bow with average expertise
- Staple curved longsword
- Medium round shield
- Plentiful in number
- Overall weak in fewer numbers

Heavy Baladan ( Elite Heavy Infantry ):
Spoiler:
- Extremely durable armored infantry, plate and chainmail
- Tower shield
- Long spear
- Curved longsword
- Tight formation
- Bulkhead
- Impeccable defense but vulnerable against area damaging spells

Golden Guard ( Elite Light Infantry/Skirmishers ):
Spoiler:
- Fleet-footed unarmored infantry, cloth
- Twinblade
- Javelin
- Shortbow
- Loose formation
- Fast attack ambushers
- Excellent kill potential but vulnerable to cavalry and enemy awareness

Janissary ( Elite Hybrid Infantry ):
Spoiler:
- NO GASMASK
- Extremely skilled and deadly at range and in close quarters
- Zealous, Fights to the last
- Durable medium armor, mix of plate and cloth
- Equipped with rifles
- May be equipped with spears, swords, twinblades or even arrive on horseback depending on the situation
- Few in numbers
- Weak against overwhelming numbers but proficient at killing just about anything

Falobin ( Elite Wizard ):
Spoiler:
- Unarmored infantry, cloth
- Inspiring presence, boosts morale
- Zealous, fights to the last
- Defensive elemental abilities
- Offensive divine abilities
- Lantern serves as spell catalyst but can only be used by them
- Few in numbers
- Deadly when not dealt with, weak when cornered

Bashibozuk ( Secret Police, Militia ):
Spoiler:
- Unarmored infantry, cloth
- Detectors, rooting out rebellions in their infancy
- Equipped with any manner of weaponry
- Skill varies
- Usually in small packs
- Can be mistaken for citizens
- First line of defense against rebellions, can be recruited to bolster an army.


Last edited by Karthusin on Sat Sep 23, 2017 7:50 am; edited 5 times in total
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Re: Orgonian Absolute Monarchy

Post  Karthusin on Sat Feb 20, 2016 10:50 pm

Subjugated Nations:





Bravoria:
Previously one of the larger countries of the old world, the Bravorian monarchy fancied themselves a proud nation, following a code of chivalry, strong in their knightly beliefs. The country itself suffered from much instability with the nobles and knights having personal reign over the peasants through privileges given to them by the King. This not only led to many of said knights and nobility leading separatist campaigns against the Kingdom, but to the full-on rebellions against the regime from the peasants, forced to work day and night in order to pay rightly on taxation day. 

The destabilized rulership made them a prime target for the Orgonian onslaught, with many of the separatists declaring themselves Orgonian vassals when they realized the new threat and joining their fight against the Bravorian Kingdom. In good time the Kingdom was crushed by insurrection and many of the peasants were happy to welcome the new Regime. However, in time, they learned that they had only traded one tyrant for another. Bravoria is currently the biggest problem zone of the Orgonian Empire, with turmoil peaking when the rebel leader Georg Kazhovsk began to work actively against the government. 

Even though his rebellions were ultimately subdued, the murder of Governor Al'bekir Al-Assi led to the Sultan's control of the territory slipping. Many Orgonian garrisons are present within the land, doing their best to keep the populace under control.


Mau'ab Tribes:
The Mau'ab valley is one of the most fertile zones within all of Orgonia, surrounding a large river that spanned a massive amount of territory until it eventually reached the sea. Many old tribes were centered around it, oftentimes warring among eachother for control of as much land as they could. Failing that they would have to wander the desert wasteland, significantly reducing their odds of survival during the hotter seasons. The tribes, focused mostly on warmongering, led a nomadic lifestyle, moving from place to place and their primary means of survival was animal husbandry, with the agricultural benefits of the river being put to use in supporting that habit.

Thus many of them chose to side with Orgonia when her campaign began and those who opposed were in turn crushed. The Sultan rewarded the 3 surviving tribes of Alasiti, Paditi and Mau'dab with lands surrounding their coveted river, though in a way that would ensure their continued peaceful existence - with numerous orgonian garrisons to look after the timely payment of their terms of vassalage. Still, for what it's worth, the tribes seem surprisingly content with their overlord, be it due to religious reasons or other. The area has scarcely required enforcement since being conquered.


State of Concordia:
Concordia was regarded as one of the most beautiful city-nations of her time, spanning a mountainside with the ocean in close proximity. The relatively affluent country housed numerous temples and led an agricultural self-sustaining lifestyle, considered a cultural pinnacle at its time with scholars and novice practitioners of magic  from all over the world coming to acquire their education at it's renown temple-institute. And while its military was always enough to fend off the roaming desert tribes that would attack the outskirts on occasion, the city was not prepared for the much more organized attack of an actual military power. Due to their favorable spot on the map and their vast amount of knowledge, the Sultan saw it as a prime target to establishing his rule, the means to which would be to ''rewrite the heresies, written by the false prophets'' that resided there.

Thus the cultural capital fell, with its many people slaughtered outright for their false beliefs. To this day the pillaging of Concordia is widely regarded as one of Orgonia's biggest bloody stains, and partly a reason to many still believing them to be savages regardless of their evolution through the years. But fate has caught up to them in recent times, with a looming curse finally bringing about the rise of something almost terrifying in the formerly brilliant city, with reports of a constant shadow draping the mountainside it stood upon.


Trimont:
A branch of Concordia that splintered early on as an expedition into the unknown, turned into a number of city states. Despite a much greater military focus, the numerous cities remained divided against the oncoming Horde even after the fall of Concordia itself. The first to fall was the city of Trayanus after being breached and promptly sacked within a single night with the element of surprise on the side of Orgonian pillagers.

Second to fall was the city of Paladopulus, which became a merchant branch with tribal mercenaries handling its protections. These mercenaries were infact the Paditi tribesmen, who the Sultan instead paid off and they carried off the assault themselves, with minimal interference from the Orgonian core. The city was promptly looted and left in ruins.

The biggest opposition was the 'capital' of Trimont itself, which was sieged for a whole 4 years before its inhabitants began to run out of resources. With large walls surrounding the isolated city, and agricultural fields being somewhat present within it, it could hold out for a considerably long time even against Orgonian siege engines due to its well-trained military contingent and militia. Still, once food shortages became more and more frequent, there was a rebellion on behalf of the citizens, who chose to side with the Sultan. The gates were one night opened and the head of the state was soon executed, with the peasants choosing to instead swear to the Sultan. The Trimont triangle is, however, a problematic element within current Orgonia, with numerous rebellions rising, being subsequently put down, and rising again year after year. A naturally rebellious population.
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